This page will include WIP screenshots and other fun stuff for MAME™, M1, and whatever else I'm working on.

1/27/2011

They can’t hear, they can’t speak, they can’t operate machinery

Guru dumped Metal Slug 6 for Atomiswave, and with a little help from Cah4e3 I got it going in MAME.

Posted by Arbee in General @ 7:54 pm -

1/23/2011

MESS Mac setup made easier

Here’s a set formatted and partitioned blank Mac .CHDs you can use to install System 6 or 7 following the instructions on the MESS wiki. We have ’em in a variety of popular sizes: Big thanks to GrĂ©goire Duval who set these up.

v5 CHDs for MESS 0.145u1 and later:
20 MB
40 MB
80 MB
100 MB
700 MB
1 GB
2 GB

v4 CHDs for MESS 0.145 and earlier:
20 MB
40 MB
80 MB
100 MB
700 MB
1 GB
2 GB

Posted by Arbee in General @ 8:36 pm -

1/2/2011

New year, new accuracy

Dr. Decapitator recently read out the internal ROMs for the Super NES “DSP-1”, “DSP-2”, “DSP-3”, and “DSP-4” chips. These are all fairly low-powered NEC uPD7725 16-bit DSPs used to offload 3D trig calculations in games like Pilotwings and Super Mario Kart. byuu wrote an emulation core for this chip for bsnes and kindly donated it to MAME/MESS so now SNES in MESS has perfect math on games using the DSP as well. And the great thing is the previous HLE simulation code used for these games was larger than both the 7725 core and the ROMs. So you save a little compile time and memory and get guaranteed perfect results. I love it!

Posted by Arbee in General @ 10:59 pm -
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Home
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Links
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Dox's WIP
FPGA Arcade
Frank Palazzolo's WIP
Kale's MAME WIP
Luca Elia's WIP
MAME E2J, home of BridgeM1
MAME Testers
MAMEdev.org
MAMEWorld
Project 2612 (Genesis VGM rips)
Robiza's WIP
ROP Music Laboratory
Slick's NSFE downloads
SNESMusic
System 16, the Arcade Museum
The MOD Archive
Ville's Development Log
Zophar's music archive

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